![]() Like I said, once you see Ikki jump(you’ll know it when you see it) you’ll have reached the end of the build.īottle locations. Serial fucking everyone on Ember Island island during the party(As you might imagine I took some major shortcuts to make this possible so don’t let your fantasy go wild) ![]() added the option to come inside Lyka and Anka’s mouth during the scene where they enter Nami’s store. sex with Nami, Una, Lyka,, Anka and mysterious shadow girl(? also optional) You’ll be required to find food and drinks for a party. – One of the elder council will show you how to use a stalagmite(optional of course) Whats New in Four Elements Trainer Version - 1.0.6e I’m going to forget a lot of the smaller changes and stuff I did like the changes I did to the volleyball game during book 2’s love route on Ember Island, but the biggest changes are as follows. If you ended up with the serpent no bumfun because the white serpent doesn’t buttocks. – Bumfun with Nagina or the spirit depending on whom you chose. – Sex with katara, while everyone watches. But the Love Route gives the best ending imo and I genuinely love the story there. Book 2 being mixed is because while I enjoy the Ember Island section, theres a lack of control when picking the Love Route. Book 4 (Air): Havent finished the routes yet. – There will be a scene with Zhuli and Varrick using a bottle Personally, I prefer: Book 1 (Water): Love. Hint, scenes which take place at the beach are where you’ll do most of your searching. – You’ll be required to find food and drinks for a party. I’m going to forget a lot of the smaller changes and stuff I did like the changes I did to the volleyball game during book 2’s love route on Ember Island, but the biggest changes are as follows. Good luck.What's New in Four Elements Trainer Version - 1.0.6e? I hope the project will receive further updates, because it is worthy. Ones this will be fixed, the game awaits the success of the 4 elements trainer. Game Mechanics Here belong my notes on show the system of the game, sorted by location. These is Four Elements Training Walkthrough: Book 1. This project has great potential, but due to the general slowness, half of the players will not wait until the first scene and another 40% will not last until the second. Link: Four Element Fitness Walkthrough: Book 1 Four Elements Trainee Walkthrough, all that available Walkthrough command (book 1, book 2, read 3 & book 4). The problem is the ratio of an excessive amount of (as slow as the dialogue) combat with only a few minutes of targeted content. ![]() The dialogue is a joy to read and the H-scenes are a treat to the eye. A person who would walk through a rat cave without using cheats would evoke a mixture of respect and fear in me.Īt the same time, artistically the game is very well done. Random and “inevitable” (spawned on top of the "move to the next room" button) battles exhaust the group even on the way to the objective. ![]() Even basic rats, not to mention more difficult enemies, are d ifficult to overcome. In general, the whole idea of combat needs to be changed. With such slow movement through dialogues, the last thing you want is to replay a section or the entire game from the beginning due to insufficiently frequent saves. The idea of permanent death was a failure. Especially if you remember the little-known function: “Skip to the nearest dialogue choice.” ![]() What is really missing is full loading with a second click, which allows you to skip spectacular but long animations. The useless prologue, even without the newly introduced battle, lasted an excruciating 5 minutes. This means that abandoning the standard interface was a mistake.Īs one of the commentators correctly pointed out, the change of images and the text speed are too slow. It's good to be an innovator, but only if you understand the development environment. The story is told well and is interesting, but there are technical problems. ![]()
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